James Johnson
Projects Blogs About
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Bloom Twins - RPGMaker Demo

An RPGMaker game demo for a small University team unit project.

JS RPGMaker Musician Designer Implementation Team Lead

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Character Design

A series of characters and animation reels.

3DS Max Maya Substance Suite Krita Photoshop

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Ghost Driver - Game Demo

A developed demo of a game.

Unity Games Design Art Programming Producer Team Lead

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Mickey Machine Gun - Design Documentation

A Game Concept and Design Document for a small arena shooter/puzzler.

Game Design Documentation Briefing

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The Curious Case of the Cabbage - Oblivion Mod

A multiple ending quest mod for Elder Scrolls IV Oblivion with custom characters and voice acting.

Modding Level Design Dialogue Design Quest Design

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Substance Map Combiner - Workflow Tooling

A small application made to combine multiple substance exports into a single texture map.

C# Winforms

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Sci-Fi Subway - Level Design

A single-player level, designed and prototyped for a 3rd person shooter experience in mind. Complete with enemy placement and clutter.

Level Design Environment Design Prototyping

with by James Johnson